Release 0.6
Still not made up my mind on Hacking, Drones and Chases.
Hacking, I do have a vague idea about how to handle that: use a "Connected" tag that allows characters and places to hack and be hacked.
For Chases, I would probably have to add some specific notes to the combat chapter about vehicular movement and combat.
In the meantime, I've changed a few things about how Trauma and Glitch affect Protagonists and NPCs.
Glitch can now put Protagonists out of action only when they Glitch and does not affect the DN of actions, I'm thinking it would be nice to have a Glitching mechanic for NPCs too, like a "button" Protagonists can press to dictate NPC behavior.
I'm wondering if, maybe, I should simply connect NPCs' DNs to Scene number, as I do for squads generated by Heat, instead of competence, gear and equipment. Or maybe, instead of Scene number use Heat spends as a measure for DNs?
Files
Get These Mean Cybernetic Streets
These Mean Cybernetic Streets
Rules-lite Cyberpunk ttrpg
Status | In development |
Category | Physical game |
Author | artikid |
Genre | Role Playing |
Tags | Cyberpunk, nagademon, nagademon2021, Tabletop role-playing game |
More posts
- Release 0.91Nov 29, 2021
- 0.9 now with (most) bookmarksNov 26, 2021
- Release 0.9Nov 26, 2021
- A diceless variantNov 18, 2021
- Release 0.8Nov 18, 2021
- Release 0.7Nov 17, 2021
- Release 0.5Nov 15, 2021
- Release 0.4Nov 05, 2021
- Uploading 0.3Nov 04, 2021
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